package rpg;
import javax.microedition.lcdui.Image;
public class Sprite 
{
	int life,level,basicPower,x,y;
	int p;
	public Sprite(int level)
	{
		this.level=level;
		this.life=15*level*level+10;
		this.basicPower=3*level*level+1;
	}
	public Sprite(int i,int a)
	{
		this.life=i;
		this.basicPower=a;
		this.level=11;
	}
	public Sprite(int a,int b,int c)
	{
		this.x=a;
		this.y=b;
		this.life=c;
	}
}